Cory Barlog Now Head of Creative at God of War Dev, Guiding the Long-Term Vision of the Series
Key Points:
- Some fans express disappointment with the new game trailer, criticizing the formulaic approach and predictable storytelling that mirrors other franchises like Halo and Star Wars, leading to a lack of innovation.
- There are mixed feelings about character design and tone, with some disliking the "jokey" and over-the-top elements such as a talking gelatinous cube, while others appreciate the villain designs and gameplay potential.
- Concerns are raised about Santa Monica Studio focusing predominantly on the God of War series, with calls for fresh IPs to better utilize the studio's talent, contrasting with other studios that have diversified their portfolios after completing previous franchises.
- Supporters argue that the God of War reboot revitalized the IP, providing new creative opportunities and justifying continued development within the franchise rather than risking a new IP that may not succeed.
- The debate highlights differing views on whether studios should prioritize expanding existing successful franchises or pursue new intellectual properties, with some seeing sustained focus on one IP as limiting and others viewing it as a strategic strength.