Danganronpa creator delayed his own game because he wants to play GTA 6 instead
Key Points:
- Kazutaka Kodaka, creator of Danganronpa, revealed that the delay of his new game, Danganronpa 2×2, from 2026 to early 2027 was not due to bugs but to avoid releasing alongside a major AAA title.
- Producer Shohei Sakakibara indicated the team needed more development time and wanted to steer clear of competing with a big release, implicitly referring to GTA 6.
- Kodaka humorously admitted he wouldn’t have time to finish the game while playing GTA 6, indirectly confirming the reason behind the delay.
- The additional development time is being used to create Slayhem, a new alternate storyline about 20% longer than the original, and to rebuild the game’s 3D world, replacing the older side-scrolling maps.