Developers Can Now Add NVIDIA DLSS 4.5 To Their Games Through DLSS Streamline Plugin, RTX Neural Texture Compression SDK Available Too
Key Points:
- NVIDIA has released the DLSS 4.5 Super Resolution through the open-source DLSS Streamline plugin, simplifying integration of the latest Super Resolution technologies into games and applications, with Multi-Frame Generation 6x mode coming this spring.
- The RTX Neural Texture Compression SDK version 0.9 is now available, offering up to 6x faster BC7 encoding, 40% faster inference, and 7x system memory savings while maintaining image quality, enabling developers to compress textures efficiently using neural rendering.
- NVIDIA ACE has expanded small language model support with the Nemotron Nano 9B V2 model available as an In-game Inferencing SDK plugin, and added Qwen3-8B variants (4B and 6B