Developers Can Now Add NVIDIA DLSS 4.5 To Their Games Through DLSS Streamline Plugin, RTX Neural Texture Compression SDK Available Too

Developers Can Now Add NVIDIA DLSS 4.5 To Their Games Through DLSS Streamline Plugin, RTX Neural Texture Compression SDK Available Too

Wccftech technology

Key Points:

  • NVIDIA has released the DLSS 4.5 Super Resolution through the open-source DLSS Streamline plugin, simplifying integration of the latest Super Resolution technologies into games and applications, with Multi-Frame Generation 6x mode coming this spring.
  • The RTX Neural Texture Compression SDK version 0.9 is now available, offering up to 6x faster BC7 encoding, 40% faster inference, and 7x system memory savings while maintaining image quality, enabling developers to compress textures efficiently using neural rendering.
  • NVIDIA ACE has expanded small language model support with the Nemotron Nano 9B V2 model available as an In-game Inferencing SDK plugin, and added Qwen3-8B variants (4B and 6B