Five Things We Just Learned From Tomb Raider: Legacy Of Atlantis Previews
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Five Things We Just Learned From Tomb Raider: Legacy Of Atlantis Previews

Kotaku technology

Key Points:

  • Tomb Raider: Legacy of Atlantis, a remake of the 1996 original, was showcased in a hands-off preview highlighting the Greece section, specifically the Sword of Damocles puzzle room in the St. Francis Folly level.
  • The game reintroduces the Focus meter mechanic from Tomb Raider: Anniversary (2007), allowing slowed combat moments, though without the original red "shoot here" reticle.
  • Legacy of Atlantis includes a crafting system for food and potions, as well as a scanning device similar to Arkham Asylum’s detective mode, which highlights puzzle elements and lore, though the latter has drawn some fan criticism.
  • Enemy AI has been enhanced with more dynamic behaviors, such as bats swarming Lara and leopards using cover to attack from behind, adding challenge and variety to combat encounters.
  • The RPG-like skill tree affects puzzle progression, exemplified by a skill that lets Lara shoot down falling swords before they drop, and hidden artifacts can unlock costume changes, rewarding exploration with outfits from previous Tomb Raider titles.

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