Highguard boss admits it released without content because they ran out of “time and money”
Key Points:
- Highguard is set to permanently shut down on March 12 due to insufficient player numbers and the inability to cover server and development costs.
- Game Director Chad Grenier explained that the game was released in its current limited state because Wildlight Entertainment was running out of time and money.
- Fans criticized the launch for lacking key features like account levels and a skill tree, which were only introduced post-launch, leading to confusion and disappointment.
- Grenier acknowledged the financial constraints prevented the studio from continuing development or following the planned Year 1 roadmap to potentially recover the game’s player base.
- Unlike other games such as No Man’s Sky, Highguard did not generate enough revenue to sustain ongoing development and staff employment.