Ingrid's movelist and mechanics details revealed for Street Fighter 6 with her unique Sun Crest abilities and tons of attacks
Key Points:
- Capcom has released Ingrid's gameplay trailer and detailed movelist for Street Fighter 6, revealing her as a technical long-range zoner with unique projectile and resource management mechanics centered around Sun Crests.
- Ingrid’s key moves include Sun Shot, a projectile that can be altered in speed and angle, and Sun Flare and Solar Burst, beam attacks that consume or store Sun Crests for enhanced effects.
- Her defensive tools include Sun Veil, a counterattack that absorbs projectiles but not Super Arts or multi-hit attacks, and Vanishing Sun, a versatile teleport with offensive and defensive options.
- Ingrid's Super Arts range from Shining Sun, a magical kick series invincible on startup, to Order of the Sun, a level 2 Super that calls down solar projectiles, and Cosmic Ray, a full-screen level 3 Super showcasing her ultimate power.
- Ingrid will be released as part of Street Fighter 6’s Season 3 DLC on May 28, accompanied by Outfit 3, with gameplay emphasizing a balance between zoning, resource management, and close-range tactics.