"It's like lightning in a bottle" - Star Wars Galactic Racer devs spill the beans on why it's so hard to make a game as good as Burnout Paradise
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"It's like lightning in a bottle" - Star Wars Galactic Racer devs spill the beans on why it's so hard to make a game as good as Burnout Paradise

Eurogamer technology

Key Points:

  • Burnout Paradise is widely regarded as a classic racing game, with few competitors matching its quality, and its creators believe its success was a unique "lightning in a bottle" moment due to innovative open-world and multiplayer features.
  • Matt Webster and Kieran Crimmins, former Criterion developers now at Fuse Games, are working on Star Wars: Galactic Racer, aiming to replicate and evolve the groundbreaking elements of Burnout Paradise.
  • They emphasize the importance of introducing "consequence" in racing games, addressing the current lack of meaningful decision-making and impact beyond just crashing, which they see as a key innovation for the genre.
  • Galactic Racer will feature a diverse range of vehicles from the Star Wars universe, including larger-than-car vehicles, to add depth and transform the racing experience.
  • Fuse Games is committed to pushing the racing genre forward by blending creativity and innovation, with hopes that Galactic Racer will become a transformative title in the industry.

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