New Slay The Spire 2 patch will "make infinites harder to achieve" by letting the Doormaker eat your cards, amongst other surprises

New Slay The Spire 2 patch will "make infinites harder to achieve" by letting the Doormaker eat your cards, amongst other surprises

Rock Paper Shotgun technology

Key Points:

  • Slay The Spire 2's first major post-launch update focuses on balancing tweaks, particularly targeting the reduction of infinite card combos while improving some underwhelming insect-themed cards via the new Phobia Mode.
  • The update nerfs specific cards like Alignment and Boomerang that enable infinite combos, and introduces a revamped Doormaker enemy that temporarily removes cards from the player's deck, disrupting combo setups.
  • Additional changes include reducing shop relic costs by 25 gold, removing gold-generating relics from the merchant, capping power values at 999,999,999, and restricting certain character stat upgrades and epochs in Daily or Custom runs to emphasize the main campaign.
  • The patch also adds new portrait art and character-specific

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