Onimusha: Way of the Sword Offers a Rock-Solid 30fps Mode and a Great High Frame-Rate Experience Too
Key Points:
- Capcom is reviving the Onimusha series with Onimusha: Way of the Sword, launching on September 29th, featuring legendary hero Miyamoto Musashi and utilizing the RE Engine for advanced visuals and combat.
- The 30-minute demo on PS5 and Xbox Series X/S offers two graphics modes: a 60fps performance mode with dynamic resolution and a 30fps quality mode at fixed 4K, with the Xbox Series S running at 1080p in both modes but with reduced clarity.
- The PS5 Pro stands out with a wider dynamic resolution range, improved PSSR upscaling for image stability, and exclusive ray-traced reflections that run at 60fps without performance loss, enhancing visual fidelity.
- Performance is stable across platforms, maintaining 60fps during gameplay, though cutscenes can dip into the 40-50fps range due to intensive effects; VRR support and an unlocked frame rate option up to 90fps improve smoothness on compatible displays.
- The game is well-optimized but lacks some advanced ray-tracing features like global illumination; the upcoming Switch 2 version is expected to run at 900p handheld and 1080p docked at 30fps, with details on visual fidelity and DLSS support still unknown.