The Resident Evil Game That Died so That RE2 Could Live
Key Points:
- The original development of the classic Resident Evil games was highly iterative, with early versions featuring first-person perspectives and cyborg supersoldiers before settling on the final designs.
- The initial version of Resident Evil 2, known as "Resident Evil 1.5," was significantly different, featuring a modern police station, new characters like Elza Walker, and a different tone, but was ultimately scrapped for being boring and uninspired.
- Director Shinji Mikami replaced lead developer Hideki Kamiya’s vision by bringing in writer Noboru Sugimura to craft the Resident Evil 2 that fans know today, shifting the game’s narrative and design drastically.
- Despite being cancelled, "Resident Evil 1.5" was heavily documented through