Tomb Raider: Legacy of Atlantis developers used gen AI to get "the right answers faster", Crystal Dynamics explains
Key Points:
- Tomb Raider: Legacy of Atlantis developers Crystal Dynamics and Flying Wild Hog used AI tools during the game's development to create placeholder assets that help visualize ideas faster, while ensuring all final content is human-crafted.
- Crystal Dynamics director Jeff Adams explained that AI assists in early level development by generating visual concepts for objects, which are then fully developed by the team if approved.
- The studio emphasized the importance of maintaining high-quality, human-crafted content and plans to provide more details about their AI use after the game's release.
- The use of AI in game development remains a debated topic, with some industry figures arguing against mandatory disclosure, while others stress the value of human creativity.
- Tomb Raider: Legacy of Atlantis, originally set for 2026, is now scheduled for release on February 12th next year on PlayStation 5, Xbox Series X/S, Switch 2, and PC via Steam.