"Art, including characters, terrain, animations, cutscenes and UI" Bandai Namco and Monolith Soft helped out with Ocarina of Time on Switch 2

"Art, including characters, terrain, animations, cutscenes and UI" Bandai Namco and Monolith Soft helped out with Ocarina of Time on Switch 2

Eurogamer.net • • technology

Key Points:

  • Monolith Soft and Bandai Namco Studios contributed to the Switch 2 version of The Legend of Zelda: Ocarina of Time, working on visual elements including characters, terrain, animations, cutscenes, and UI.
  • Bandai Namco Studios confirmed its involvement, stating they produced various visual assets for the game released on November 5, 2026.
  • Bandai Namco has a history of collaborating with Nintendo on major titles such as Metroid Prime 4, Mario Kart World, and Splatoon Raiders, often through their internal studios Studio 2 and Studio S.
  • Nintendo acquired Bandai Namco Studios Singapore in late 2025, renaming it Nintendo Studios Singapore, further strengthening their partnership.
  • The Switch 2 remake of Ocarina of Time has received critical acclaim for maintaining the original's timeless quality while enhancing its vibrancy and clarity.

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