Can Everybody In

Can Everybody In

Kotaku technology

Key Points:

  • The user has spent roughly 10 hours playing Fire Emblem: Fortune’s Weave on the Switch 2 but feels only a small portion of that time is spent on actual gameplay rather than dialogue.
  • They enjoy the characters and story but criticize the excessive and repetitive dialogue, which often feels redundant and overly detailed.
  • The writing is described as overwrought, leading to a tendency to tune out during conversations due to unnecessary fluff beyond the initial points.
  • The game also suffers from overexplaining through frequent tutorial panels, which the user finds unnecessary and time-consuming.
  • The user suggests that better editing could improve the pacing and reduce the amount of redundant information presented in the game.

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