Deliverance 2 Couldn't Render, as Daniel Vávra Says Characters Finally Look As Intended
Key Points:
- NVIDIA DLSS 5 Neural Rendering, initially met with skepticism, has leaked early through an NBA 2K26 update, allowing users to test its capabilities in various games with mixed results.
- Kingdom Come: Deliverance director Daniel Vávra praised the leaked DLSS 5, clarifying it does not alter model geometry or character appearance but enhances skin textures and facial details using existing normal maps.
- Vávra highlighted significant improvements in ambient occlusion and shadow rendering, such as realistic shadows from hats and helmets, and better hair shadow density, which were limitations in previous game versions.
- While environmental enhancements are subtle, DLSS 5 improves shadow lighting and texture rendering in grass and vegetation, contributing to a more photorealistic overall lighting model.
- Despite initial backlash due to poor early demos like Resident Evil Requiem, DLSS 5 shows strong potential for improving lighting in both new and older games, potentially marking a major advancement in gaming graphics technology.