Doom Director Addresses The State Of id After Xbox Bloodbath
Key Points:
- id Software, known for Doom: The Dark Ages, was significantly affected by Microsoft's recent layoffs but maintains that its core team size remains comparable to when Doom 2016 was developed.
- Creative director Hugo Martin emphasized that the id Tech engine and development teams in Frankfurt and MachineGames continue to collaborate and thrive despite staffing cuts.
- Microsoft and id Software have refuted claims that the studio is unable to produce AAA games or maintain its proprietary engine after losing key personnel, including longtime staff like Mission Design Director Jerry Keehan.
- Martin highlighted that the new Revelations DLC for Doom 2025 is a tribute to both current and former employees, with plans for future updates and balance changes.
- The studio remains focused on delivering quality games and appreciates community support amid the transition, viewing commercial success as beneficial for all involved.