Double Fine Boss Says 'We Never Actively Tried To Make A Game We Thought Was Going To Lose Money'
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Double Fine Boss Says 'We Never Actively Tried To Make A Game We Thought Was Going To Lose Money'

Kotaku technology

Key Points:

  • Xbox is undergoing a major reset involving 3,200 layoffs, attributed by CEO Asha Sharma to declining profits and the failure of the Game Pass strategy.
  • Xbox prioritized maintaining a fresh Game Pass library for years, but some studios, like Double Fine, are now facing consequences despite delivering games.
  • Double Fine CEO Tim Schafer refutes claims that the studio focused on niche, unprofitable games, asserting their titles like Keeper have mass market appeal and potential beyond traditional gamers.
  • Game Pass aimed to attract a broader audience beyond mainstream titles like Madden and Call of Duty, but this strategy has not succeeded as hoped.
  • Double Fine plans to pursue work on ports and remasters while developing new projects, with recent releases like Keeper also launching on PlayStation 5 to reach wider audiences.

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