Fi Extraction Shooter Lasted Three Weeks Before Announcing Shutdown
Key Points:
- The live-service game The Cube, Save Us, developed by XLGAMES, is shutting down just weeks after its March 18 release due to poor reception and low player numbers.
- Despite initial hype from its popular demo during Steam Next Fest, the game has received nearly 70% negative reviews on Steam and failed to maintain a significant player base beyond its launch day peak of 5,177 players.
- Criticisms focus on poor controls, lackluster combat, and an overemphasis on free-to-play cosmetic purchases, which have alienated many players and prevented the game from competing with similar titles like Arc Raiders.
- XLGAMES announced the shutdown date as May 8, 2026, and will refund all legitimate purchases made through Steam starting April 9, but no detailed explanation for the closure was provided.
- The Cube, Save Us joins a growing list of live-service games that fail to sustain player interest, highlighting the financial and reputational risks associated with this game model.