Former Assassin's Creed director says the future of game design "lies in smaller teams"

Former Assassin's Creed director says the future of game design "lies in smaller teams"

Eurogamertechnology

Key Points:

  • Alexandre Amancio, former Assassin's Creed director, advocates for smaller development teams in AAA game production, arguing that large teams lead to excessive management and inefficiency.
  • He criticizes the common AAA industry practice of trying to solve problems by simply adding more people, which he says creates "variable noise" and hampers productivity.
  • Amancio compares the gaming industry to the film industry, noting that films use smaller, temporary core teams tailored to each project, while gaming projects often evolve and change over time.
  • He suggests that the future of game development lies in adopting a similar model to film, with core teams supplemented by outsourcing or co-development to assemble the right crew for each project's specific needs.
  • Amancio believes the gaming