Former Fallout artist says The Elder Scrolls 6 was announced so early because "it had been so long already since Skyrim that we needed to make sure people were not just pissed at us"

Former Fallout artist says The Elder Scrolls 6 was announced so early because "it had been so long already since Skyrim that we needed to make sure people were not just pissed at us"

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Key Points:

  • Former Bethesda lead artist Nate Purkeypile believes Bethesda will not rush The Elder Scrolls 6 due to the high expectations surrounding the game and will take the necessary time to meet fan standards.
  • The Elder Scrolls 6 was announced alongside Starfield at E3 2018, and with Starfield taking over five years to release, the wait for Elder Scrolls 6 could exceed ten years from its announcement.
  • Purkeypile suggests the early announcement aimed to reassure fans after a long gap since Skyrim, emphasizing Bethesda's willingness to delay games to ensure quality, as seen with Starfield.
  • He notes there is less economic pressure to release Elder Scrolls 6 by a specific date but more pressure to deliver a high