Former Rockstar Producer Explains Why GTA 6 Won't Have PC Port on Launch
AI Generated Image

Former Rockstar Producer Explains Why GTA 6 Won't Have PC Port on Launch

IGN technology

Key Points:

  • Former Rockstar Games producer John Ricchio explained that developing games for consoles first and then scaling up to PC is easier due to consoles' hardware constraints, making it simpler to optimize performance.
  • Ricchio highlighted that resource allocation decisions often delay PC ports, citing the example of Red Dead Redemption, which had a PC build during development but prioritized other projects like Grand Theft Auto 5 instead.
  • The business case for ports must justify the effort, as porting is rarely "super light" and often diverts resources from other projects, impacting release timelines.
  • Despite PC's growing popularity, Rockstar is unlikely to release Grand Theft Auto 6 on PC at launch, focusing initially on Xbox Series X|S and PS5 versions to ensure the game's timely and polished release.
  • Grand Theft Auto 6 is scheduled for release on November 19th for Xbox Series X|S and PS5, with a PC version expected later.

Trending Business

Trending Technology

Trending Health