Gears Of War: E-Day Defies Unreal Engine 5 Expectations, As 4K@60FPS Needs An RTX 5070 Ti Instead Of Flagship GPU
Key Points:
- Gears of War: E-Day will launch on PC and Xbox Series X|S on October 6, with final PC system requirements revealing that 4K at 60 FPS gameplay is achievable on relatively mid-range GPUs like the NVIDIA RTX 5070 Ti and AMD RX 7900 XT.
- The game requires an AMD Ryzen 7 7800X3D or Intel i7-14700K CPU for 4K performance, while recommended specs include an RTX 3060 Ti for smooth 1440p gameplay, indicating strong optimization by developer The Coalition.
- Key PC features include support for upscaling technologies such as NVIDIA DLSS 4.5, AMD FSR 4, and Intel XeSS 3.0t, as well as hardware ray-traced reflections, shadows, and global illumination.
- Gears of War: E-Day will also support HDR and ultrawide monitors, and includes a built-in benchmark mode with advanced PC settings for performance tuning.
- On Xbox Series X|S, the game leverages hardware ray-traced Lumen technology to deliver hundreds of dynamic shadow-casting lights running at 60 FPS, showcasing advancements in ray tracing and path tracing in game development.