New Mass Effect 5 Leak Explains How It Was Going To Deal With Mass Effect 3's Multiple Endings
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New Mass Effect 5 Leak Explains How It Was Going To Deal With Mass Effect 3's Multiple Endings

Kotaku • • technology

Key Points:

  • BioWare's canceled Mass Effect: Universe was set 600 years after Mass Effect 3, aligning with the timeline of Mass Effect: Andromeda, featuring a galaxy reshaped by the destruction and rebuilding of Mass Relays and new political alliances among races.
  • The game planned to acknowledge players' choices from Mass Effect 3, making differences between endings less impactful over time, with technology advancements influencing factions like the Reapers, Synthesis hybrids, and Geth.
  • The story involved a Cold War between three factions: a human/krogan/batarian alliance, a turian/salarian/asari alliance, and the Geth, with an unknown force manipulating the conflict, and the player acting as an N7 agent using experimental tech for stealth and combat.
  • Gameplay was designed to be more mission-focused and close-quarters, similar to James Bond or John Wick, featuring hand-to-hand combat, hacking-like mechanics, character customization, and squadmate dynamics reminiscent of Mass Effect 2.
  • BioWare intended to respect player choices by not designating a single canon ending for Mass Effect 3, instead crafting a narrative that accommodates all endings without invalidating individual player decisions, consistent with their approach in Dragon Age: The Veilguard.

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