P.T. Native PC Port 1.0 Is Out Now With DLSS 4.5, Frame Generation, Ray Tracing, Mods, And More
Key Points:
- A fan-made native PC port of Hideo Kojima's horror game P.T. has officially reached version 1.0.1, allowing the game to run without emulation by rebuilding its logic in C++ and using a custom Vulkan renderer.
- The port requires users to have their own dumped copy of the original PS4 game files, as it does not contain any of Konami's data, but loads levels, models, textures, audio, and cutscenes directly from them.
- The PC version introduces modern enhancements including unlocked resolution and frame rates, support for NVIDIA DLSS 4.5, AMD FSR 3.1/4.1, Intel XeSS, ray-traced effects, and various graphical presets from Low to Ultra.
- Additional features include Photo Mode, Free Camera, an experimental third-person mode, Loop Browser, Game+ mode, mod support, and experimental OpenXR VR compatibility, greatly expanding the original experience.
- Performance tests on a mid-range gaming laptop showed excellent results, with frame rates exceeding 100 FPS at 1080p on Ultra settings and DLSS Frame Generation boosting performance above 200 FPS.