Smash Bros and Kirby creator Masahiro Sakurai says AI usage will lead to unoriginal and "unprofitable" games
Key Points:
- Masahiro Sakurai, creator of Super Smash Bros. and Kirby, expressed concerns that AI in game development could lead to an overwhelming number of unoriginal games that players do not want.
- He emphasized the challenge of creating truly original games, which requires developers to innovate beyond familiar concepts rather than simply replicating existing ideas.
- Sakurai highlighted the rapid growth of game releases on platforms like Steam, noting that AI will likely increase the quantity but not the quality of games, with many becoming unprofitable due to lack of originality.
- He suggested that AI-generated games might mostly copy successful existing systems rather than introduce genuinely new ideas, using simple puzzle games and the work of Fumito Ueda as examples of how originality differs from replication.
- The widespread use of AI in game development is evident, with over 85% of Japanese developers reportedly using AI and a significant portion of games at recent Steam events including AI disclaimers.