"This is just the start" - Housemarque responds to Saros' slower sales versus Returnal's, and compares itself to one of the most beloved studios around
Key Points:
- Housemarque, a Finnish studio known for challenging, bullet hell roguelike games, recently released Saros, a follow-up to Returnal, sharing many gameplay similarities but experiencing slower initial sales compared to Returnal.
- Despite Saros' slow start, Housemarque remains optimistic, noting that Returnal also gained traction gradually through community engagement and word of mouth, and plans to continue updating Saros with patches and player feedback.
- The studio draws inspiration from FromSoftware's long journey to mainstream success, aiming to build a loyal fan base over time by educating the market about its niche genre and maintaining its core game philosophy.
- Housemarque is cautious about its future, emphasizing the importance of maintaining independence and avoiding becoming a support studio or facing financial instability while continuing to innovate within its niche.