Under pressure, Big Walk studio reveals it used generative AI "sparingly" while making its hit 2026 game
AI Image

Under pressure, Big Walk studio reveals it used generative AI "sparingly" while making its hit 2026 game

Eurogamer.net • • technology

Key Points:

  • Australian indie developer House House revealed it used generative AI sparingly during the final stages of its multiplayer puzzle game Big Walk, primarily to help debug code and resolve technical challenges.
  • The studio estimated that less than 0.1% of Big Walk's code was influenced by AI-generated snippets, with no other AI use in the game's development.
  • This disclosure follows a controversy at the Independent Games Festival, where 19 jurors publicly vowed not to vote for games that used generative AI, citing concerns over its increasing presence in submissions.
  • House House had not previously disclosed AI use on platforms like Steam, stating that such disclosures were not requested, but chose to reveal it due to growing public interest and debate.
  • The developer expressed concerns about normalizing AI use in game development, apologized for any standards it may not have met, and committed to implementing a comprehensive internal AI usage policy in the future.

Trending Business

Trending Technology

Trending Health