Almost 1,900 Blizzard workers ratify first union contract with Microsoft
Key Points:
- Blizzard Entertainment and Microsoft have ratified their first union contract, covering nearly 1,900 employees across three main bargaining units for Blizzard's key franchises and departments.
- The contract, lasting four to five years, includes protections on generative AI use, crediting of current and former staff, remote work policies, layoffs, severance, and recall rights.
- AI tools are recognized as supportive to human creativity but must remain under human control, with any significant AI-related changes requiring negotiation with the union before implementation.
- The agreement features a successorship clause ensuring the contract remains valid if Blizzard is sold, and it establishes a 60-day notice period or pay in lieu for layoffs, plus severance pay based on tenure.
- Meanwhile, King, another Activision studio, has rejected a collective bargaining agreement with Swedish trade unions, indicating differing labor relations outcomes within the parent company.