Capcom Announces Plans to Transform the RE Engine Into an AI-Generation Game Engine - ‘Our Goal Is a Future Where We Create Games Together With AI’
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Capcom Announces Plans to Transform the RE Engine Into an AI-Generation Game Engine - ‘Our Goal Is a Future Where We Create Games Together With AI’

IGN • • technology

Key Points:

  • Capcom announced major updates to its RE Engine through a multi-step project called REX, aiming to incrementally improve the engine and transform it into an "AI-generation game engine."
  • The REX project addresses key challenges such as the increasing complexity of games, the need for an engine accessible to a larger development team, and integrating AI to streamline workflows.
  • Capcom plans to make parts of the REX improvements open-source for AI training and unify the engine under a common programming language to facilitate both human and AI use.
  • While Capcom is committed to using AI to enhance development efficiency, it has stated it will not use AI to generate game assets directly, focusing instead on AI as a tool for optimization in graphics, sound, and programming.
  • This initiative aligns with Capcom’s broader strategy to prepare the Resident Evil series for future developments, alongside a productive year featuring multiple game releases and upcoming movie adaptations.

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