Dawnwalker's First Big PS5 Patch Adds an Even Easier Difficulty Mode and Improves Combat
Key Points:
- A major quest in the game has been bugged since release day 2, preventing progression and souring the player's overall opinion despite the game's strong potential and limited quest scope.
- The player criticizes the lack of communication and urgency from developers in fixing critical bugs, expressing frustration over the long wait times and feeling like a paid beta tester.
- Combat issues include a problematic auto-targeting system that frequently switches targets mid-fight, causing players to get stuck and lose control, leading to deaths attributed to game mechanics rather than player skill.
- While the default difficulty is considered well-balanced, the Story mode is seen as too easy, making the game feel like it plays itself; the player suggests adding an intermediate difficulty level between Story and Normal modes.
- Additional minor bugs include quest timers forcing unintended route changes and enemies getting stuck in scenery during fights, disrupting gameplay and requiring multiple attempts to overcome.