
Epic Games Store Users Have Grown by 173% in Six Years, But Revenue Only by 1.6%
Key Points:
- The Epic Games Store has grown its user base to 295 million over six years, but third-party revenue has only increased marginally by 1.6%, reaching $255 million in 2024.
- Revenue growth was strong during the pandemic years (2019-2022) but has since declined back to pre-COVID levels despite the rising number of users.
- The average spending per user has dropped significantly, indicating that while more people use the store, fewer are making purchases.
- Epic’s strategy of offering free weekly games has boosted user numbers but has not converted these users into paying customers.
- Many users claim free games on Epic but complete their actual purchases on competing platforms like Steam.











