Subject: Oculus Strategy (LONG)

Subject: Oculus Strategy (LONG)

UploadVR technology

Key Points:

  • In a detailed 2015 memo, John Carmack outlined Oculus VR’s strategic challenges and opportunities, emphasizing the importance of focusing on quality consumer software, leveraging existing platforms, and avoiding overly ambitious projects without solid foundations.
  • Carmack cautioned against developing a proprietary Oculus OS, advocating instead for using existing platforms to avoid unnecessary complexity and resource drain, and highlighted the need for better platform infrastructure, including commerce and app management.
  • He urged Oculus to embrace a broader range of VR content, including non-interactive media and adaptations of existing 2D applications, rather than insisting solely on “Made for VR” exclusive titles, to foster wider adoption and content diversity.
  • Carmack stressed the importance of partnering with established companies to bring popular content like Minecraft