Zelda: Ocarina of Time Remake Has Two Native PC Recompilations with Frame Generation and DLSS, While a Switch 2 Emulator Fork Runs It on Jailbroken PS5s
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Zelda: Ocarina of Time Remake Has Two Native PC Recompilations with Frame Generation and DLSS, While a Switch 2 Emulator Fork Runs It on Jailbroken PS5s

Wccftech • • technology

Key Points:

  • Two native PC ports of The Legend of Zelda: Ocarina of Time from Nintendo Switch 2, Hookshot and NX2navi, have been released by modders NotRexed and tangerineturtle1, offering enhanced performance and features compared to existing emulators.
  • Hookshot requires a modern GPU with mesh shader support, such as NVIDIA RTX 20-series or newer, AMD RX 6000 or Intel Arc cards, and includes options like custom frame generation up to 8x, 4K resolution, ultrawide support, and full control remapping.
  • NX2navi supports AMD FSR 3.1 and NVIDIA DLSS upscaling with frame generation, HDR, 5.1 surround sound, and resolutions up to 5K, aiming to reduce stutter by precompiling shaders and rebuilding pipelines at launch, currently running key game areas smoothly at 60 fps or better.
  • Compared to emulators like Lichii, which suffer from stuttering and compatibility issues on certain GPUs, these native ports deliver significantly improved frame rates and image quality, with Hookshot reportedly maintaining 60 FPS and frame generation pushing up to 180 FPS.
  • Additionally, a PS5 fork of the Eglantine emulator can run the game on jailbroken PlayStation 5 consoles, albeit with poor performance and stability, highlighting the growing interest and technical achievements in playing Switch 2 titles on alternative platforms.

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