Kirby Air Riders tech analysis, including frame rate and resolution
Key Points:
- Kirby Air Riders recently launched on Nintendo Switch and utilizes a new engine called SOL-AVES, targeting a frame rate of 60 FPS and a resolution between 1080p and 1152p when docked.
- The game does not use real-time ray tracing; instead, NVIDIA RTX technology is likely employed offline to bake global illumination probes for lighting dynamic objects.
- Portable mode features variable resolution, commonly running at 900p but dropping to 720p during intense moments and sometimes reaching 1080p.
- HDR implementation is criticized for appearing washed out, and the City Trial mode frequently experiences frame rate drops and reduced animation quality, especially in four-player split-screen multiplayer where frame rates can fall into the 40s