
Nintendo explains how Metroid Prime 4 came to be, talks development challenges - game was a request from Nintendo of America
Key Points:
- The development of the new Metroid Prime game began as a request from Nintendo of America to create a new mainline entry in the numbered Metroid Prime series, focusing on maintaining the series' core essence while offering a fresh experience.
- The story centered on the relationship between Samus and Sylux, a narrative thread the developers had long wanted to explore.
- During development, the project shifted to Retro Studios, which initially lacked the infrastructure to produce a Metroid Prime game, requiring the team to build this foundation from scratch.
- External companies were heavily involved in creating background models and movie content, necessitating careful selection and management to balance schedule and quality.
- A key focus was ensuring new staff grasped the design philosophy and the Japanese concept of












