Starfield 2 will likely never happen because the first wasn’t ‘anywhere near successful enough’, former dev says
Key Points:
- Kurt Kuhlmann, former lead systems designer on Starfield, expressed doubt that Bethesda will release a Starfield sequel, citing the original game's lack of sufficient success.
- Kuhlmann believes Starfield did not fully realize director Todd Howard's original vision, and that a sequel could have better captured that vision by learning from the first game's shortcomings.
- He criticized the outpost building mechanic for being poorly integrated with the game's storyline and missions, describing it as a standalone system that felt like a missed opportunity.
- Kuhlmann noted that the development team was too small to deliver the ambitious scope envisioned for Starfield, with delays in system implementation reducing time for content creation.
- Bethesda continues to focus primarily on The Elder Scrolls 6, while still releasing DLC and updates for Starfield, but Kuhlmann does not foresee a second Starfield installment.