Tekken Boss Katsuhiro Harada Says Developing For Xbox Series S 'Feels Like Having To Do Extra Work For A Slightly Weaker Child'

Tekken Boss Katsuhiro Harada Says Developing For Xbox Series S 'Feels Like Having To Do Extra Work For A Slightly Weaker Child'

Kotaku • • technology

Key Points:

  • Tekken producer Katsuhiro Harada criticized the Xbox Series S during a panel in Seoul, calling it a difficult and awkward console to develop games for due to its lower performance and limited memory compared to the Series X.
  • Harada highlighted the frustration developers face as they must optimize games for the Series S, which has a significant user base in markets like the U.S., yet players often blame developers for downgraded graphics rather than Microsoft.
  • Paweł Sasko, associate game director at CD Projekt Red, acknowledged the challenges but praised the Series S for its affordability, which expands the player base and drives optimization benefits across all platforms.
  • The discussion reflects broader industry concerns, with other developers previously noting difficulties in releasing games on the Series S, such as Baldur’s Gate 3 and Dune Awakening, indicating ongoing challenges with the console’s hardware constraints.
  • Despite these issues, Microsoft’s commitment to supporting the Series S user base remains strong, though some developers worry that future lower-spec Xbox consoles might continue to complicate game development.

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