Tekken Boss Katsuhiro Harada Says Developing For Xbox Series S 'Feels Like Having To Do Extra Work For A Slightly Weaker Child'
Key Points:
- Tekken producer Katsuhiro Harada criticized the Xbox Series S during a panel in Seoul, calling it a difficult and awkward console to develop games for due to its lower performance and limited memory compared to the Series X.
- Harada highlighted the frustration developers face as they must optimize games for the Series S, which has a significant user base in markets like the U.S., yet players often blame developers for downgraded graphics rather than Microsoft.
- Paweł Sasko, associate game director at CD Projekt Red, acknowledged the challenges but praised the Series S for its affordability, which expands the player base and drives optimization benefits across all platforms.
- The discussion reflects broader industry concerns, with other developers previously noting difficulties in releasing games on the Series S, such as Baldur’s Gate 3 and Dune Awakening, indicating ongoing challenges with the console’s hardware constraints.
- Despite these issues, Microsoft’s commitment to supporting the Series S user base remains strong, though some developers worry that future lower-spec Xbox consoles might continue to complicate game development.